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SourHank

6
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14
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A member registered Jun 12, 2020

Recent community posts

Hello, I would love to play this as well. Please let me know.

Thank you.

(1 edit)

Just finished playing through it for V2 and I have to say, I am in love with the concept of liminality, and this helps to encapsulate that feeling.

I found exploring the different environments, both older and the newer additions both relaxing and anxiety inducing as I didn't know what to expect, especially with the Shadow people. I remember experiencing one in the locker room/ bathroom stage and one in the mall portion but with this version, didn't know if any others have been added and it took my daughter to get me to notice a few of the newer ones.
Great atmosphere, and the different stages strewn throughout were wonderful so far and provided a great variety.

In terms of features that I would recommend, especially coming from one who experiences motion sickness easily, I think a FOV slider and the option to have a floating crosshair would assist greatly, as well as the ability to turn down the graininess/ motion blur if possible.

The framerate was decent but it did jump periodically if I moved the mouse too quickly.

Overall, very well done and I look forward to V3 or even the final concept.

Just downloaded V2 and am about to hop in and check it out.

I will have to check this out. I do have a question about the possibility for motion sickness. Is there an option to have a cursor as part of the minimal hud? Or is that unnecessary?

Thank you.

Will there be an option to turn off the enemy so that you can just explore without the "terror" aspect present?

Great game so far.

I just finished the 1st ending and I have to say well done. I found the movement to be fluid, with the jumping mechanic fairly tight. I did experience a couple glitches I would say where I key I tried to use on a door in the upper portion of the manor disappeared when thrown at a locked door, causing me to get another one and have it work instead, which wasn't a big deal, just not what I expected.

I also have to say that the game unnerved me as it went along and there was one instance near the ending that made me outright jump, so kudos to you. I look forward to this game being finished and playing it again and other concepts you eventually and hopefully conceive of.